Quake Mission Pack 1: Scourge of Armagon

Just finished recording the last level of scourge of armagon.

As always here’s a little info on the game:

Information (from wikipedia)

Quake Mission Pack 1: Scourge of Armagon is the first official mission pack released on February 28, 1997. It was developed by Hipnotic Interactive. It features fifteen new single player missions, a new multiplayer arena, and gameplay features not originally found in Quake, including rotating structures and breakable walls. New enemies include Centroids, large cybernetic scorpions with nailguns, Gremlins, small goblins that can steal weapons and multiply by feeding on enemy corpses, and Spike Mines, floating orbs that detonate when near the player. New weapons include, Mjolnir, a large lightning emitting hammer, a laser cannon, which shoots bouncing bolts of energy, and a Proximity Mine Launcher, which fires grenades that attach to surfaces and detonate when an opponent comes near.

Story (from the manual)

The blood of Shub-Niggurath lingers in the air like a heavy mist. Chunks of putrid flesh lie in piles throughout the subterranean cavern. Exhausted, you stumble along, searching for an exit from this hellhole. You find a blood-spattered slipgate; a strange juxtaposition of ultra-technology and medieval squalor. Hoping for either paradise or oblivion, you step through the slipgate, gambling on its unknown destination.

In a flash of light and pain you emerge from the slipgate’s quantum vortex in the shiny-clean environment of a modern military base…your home away from home. Leaving bloody footprints in your wake, you step away from the slipgate like a man emerging from a car wreck.

Wearily, you look for some semblance of the life and sanity that you remember from the time before you heard the name “Quake”, but find only emptiness. Despite your recent hellish experience, the strange quiet of the military base is more unsettling than comforting. In fact, it’s not just shellshock that makes it seem quiet, it’s the absolute absence of any life in a place that should be bustling with military activity. Readying your trusty shotgun, you begin a stealthy surveillance.

The hum of a nearby computer terminal catches your attention. Peering closely at the glowing screen, you read the final orders from the base commander: “Quake’s forces have infiltrated the weapons storage facility and are receiving reinforcements through slipgates located at the research center. All personnel are ordered to proceed with evacuation procedure EVAC-44A.” Your heart sinks as you realize that the commander has ordered the base to be sealed to prevent Quake’s forces from infiltrating further into our realm. All weapons and vehicles have been removed to reduce any military advantage that could be gained by taking the base. Any means of escaping or defending yourself are gone.

With the loss of hope comes resolution. Gritting your teeth, you decide that you can either cower here, waiting for Quake’s forces to arrive, or you can take the battle to them, infiltrate the storage facility and take out as many of the bastards as you can. If you were the cowering type, you wouldn’t have survived as long as you have. Who knows, maybe you can find some way of destroying the portal that allows Quake to perpetually send reinforcements.

You go to the slipgate that leads to the weapons facility. Monitors show that the site has already been overrun with the twisted soldiers that follow Quake. Hopefully, they won’t be expecting the likes of you. Gripping your shotgun with both hands, you leap into the gate…Valhalla awaits!

Screenshots

Last Comments

As always i used fraps to record the videos, also as i mentioned on my previous post, i changed the display resolution to 800×600 to increase the video quality.I really enjoyed playing and recording this game and i hope you like the videos.

I’ll start uploading as soon as i’m done with the original quake.

Till next time.

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